Wars are won in the shipyard. Supporters commission Coalition staff to build large-grid hulls to spec — vanilla weapons, vanilla blocks, identical for every player — delivered in game with ownership transferred and a backup snapshot taken at handover. The dollar figures are support levels, and the hull is our thank-you. Classes run by PCU at the one honest rate: 10,000,000 SC = $1.

Fast eyes for the fleet. Recon, patrol and first contact — the hull that finds the fight and lives to report it.

The escort workhorse. Convoy cover, system picket, and enough gun to make a raider think twice.

Independent operations, anywhere in the system. The smallest hull that can hold a sky alone.

A hunter. Built to find other warships and end the conversation — fleet screen and strike lead in one hull.

The line of battle. Armor and broadside enough to anchor a fleet action over Europa and hold the sky after.

The largest hull the server allows — a fleet carrier and command deck in one. There is nothing above this class.
Server grid cap: 130,000 PCU. Every commission is backed up at delivery. Lost to a verified server glitch or restart? Restored free. Lost in a fair fight? That's the game.
The Starter Pack ($10, limit 1 per player) puts a working pilot in the black on day one — both hulls included with 100M SC. Details on the Support page.

A compact mining rig for planet work — because on TX247, mining happens on planets. Earn your first credits the DIG way.

A mid-size explorer for surveying the three worlds, scouting claims, and finding the wreck worth salvaging.
Send any mod.io or Workshop blueprint — at the same PCU class support levels, built by the Coalition, delivered straight to your hangar with ownership transferred.
Custom commissions run through Discord tickets while the support page finishes. Faction fleet lines (GDC first, then TRF, DIG and MPE) join this catalog as each hull clears renders.
Open a ticket in Discord